Project Tutorial: PacMan Tutorial in Unity C#

Shieldgenerator7 from the US is an Indie game developer who loves making games. He started making games from the small age which continued throughout his college. He loves developing games in JavaScript, C++, C#, and Java. He is currently working on his first long-term project, “Stoned.”

The project that he will work on is “PacMan Tutorial in Unity C#” This project is in TEACHING mode. It is a live and real-world project. This means that you can interact with the streamer and communicate with them directly using chat. Got stuck? Just go ahead and ask him questions.

  • Starting Date: Friday, 30th March 2017
  • Schedule: Thursdays @ 8pm EST

What is the project about?

Have you ever asked yourself what the challenges of building a PacMan game are? PacMan is one of the most popular games, and it is one of the first generation game that made it to millions of players. Now, you can build a PacMan game from the ground up using C# and Unity. The tutorial will cover major concepts such as simple enemy AI, level construction, pill collection, etc.You will also learn the basics of GitHub and Unity.

For who is the project aimed at?

The project is aimed at learners who want to start GameDev. Anyone who is also interested in learning Unity C# or learn PacMan in Unity C# can also benefit from the course. To completely enjoy and learn at the same time, the viewer should have a basic understanding of PacMan gameplay and programming in general. If you are a complete beginner, the course is not for you. You need to meet the basic requirement before you can start with the tutorial.

The target audience for the course:

  • Game Devs, amateur or professional, who want to learn Unity C# or learn how to make PacMan in Unity C#
  • Programmers who want to learn something new

What will you be able to do after you finish the course?

After you finish the tutorial, you will be able to transform a PSD website to WordPress. This is extremely useful for web developers who want to dive deep into the WordPress realm. You will be able to build a blog, a news website or even a job listing website with the skills you learn from the tutorial.

The Curriculum

3/30 – Session 1: Set-up

  • Project and repository creation
  • Setting up Unity to work with GitHub
  • Importing assets
  • Setting up first scene

4/6 – Session 2: Player Controller

  • Making player object
  • Animating the player
  • Making the player move

4/13 – Session 3: Collectables

  • Adding collectable pills
  • Making the player collect them
  • Adding score GUI

4/20 – Session 4: TBD

Later sessions: TBD

Tools:

  • Unity
  • GitHub (optional)

If you are interested in becoming a GameDev, the course can give you a good headstart for the journey. With the knowledge gained from the course, you can become a better GameDev and improve your overall skills. PacMan is one of the legendary games and should be learned irrespective of your current skills.

To watch and learn, you need a LiveEdu Pro subscription. With just the subscription, you will not only be able to learn from this tutorial but also get access to other Premium Project Tutorials.

Dr. Michael J. Garbade

I, Dr. Michael J. Garbade is the co-founder of the Education Ecosystem (aka LiveEdu), ex-Amazon, GE, Rebate Networks, Y-combinator. Python, Django, and DevOps Engineer. Serial Entrepreneur. Experienced in raising venture funding. I speak English and German as mother tongues. I have a Masters in Business Administration and Physics, and a Ph.D. in Venture Capital Financing. Currently, I am the Project Lead on the community project -Nationalcoronalvirus Hotline I write subject matter expert technical and business articles in leading blogs like Opensource.com, Dzone.com, Cybrary, Businessinsider, Entrepreneur.com, TechinAsia, Coindesk, and Cointelegraph. I am a frequent speaker and panelist at tech and blockchain conferences around the globe. I serve as a start-up mentor at Axel Springer Accelerator, NY Edtech Accelerator, Seedstars, and Learnlaunch Accelerator. I love hackathons and often serve as a technical judge on hackathon panels.

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