The release of Unity 2018.1 marked the beginning of a new cycle of making game development hassle-free, easier, and more exciting.
Furthermore, the Unity team added several captivating features to the engine, such as Scriptable Render Pipelines (SRP), Shader Graph, C# Job System, and Particle Systems.
Dzim, who has more than four years of game development experience and likes to teach people his skills, says that “in 2018.2, Unity Technologies is taking things a notch higher by building on the features of the previous version and adding several new capabilities to make the lives of game developers much easier.”
Here are some of the exciting Unity 2018.2 features that clearly stand out.
Initially introduced in the 2018.1 version, the SRP is a wonderful feature that adds flexibility and versatility to the way Unity development build does rendering.
In 2018.2, SRP has been improved by adding the following key features:
Shader Graph was introduced in 2018.1 to allow developers to create amazing shaders visually, instead of writing complicated lines of code in Unity web games.
The Unity 2018.2 engine has several enhancements to this powerful shader tool, including:
The team at Unity has been rebuilding the Particle Systems feature with each update of the system.
Here are some enhancements in Unity 2018.2:
Here are some 2D features that have been incorporated in the new release of the Unity engine:
Another wonderful new feature in Unity 2018.2 is the ability to import Scalable Vector Graphics (SVG) into your game development projects without complicated hassles.
With this feature, you can build sprite assets using a minimal file size without worrying of loss in quality at any resolution.
The team at Unity has done commendable work in improving the engine’s core technology.
The improvements make it easier for games made with Unity to have enthralling graphics while harnessing the capabilities of the modern hardware to provide satisfying user experiences.
You can download the latest Unity game development software from here and unpack some of its other incredible features.
Which feature in Unity 2018.2 excites you the most?
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