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一名园丁什么时候会在他的闲暇时间进行游戏开发

Tomas McGrath是一个非常有意思的人。白天的时候他是瑞典的一名园丁,但他又有一秘密身份。到了夜晚他就是著名的IndieDeveloper,他已经用这个笔名8年了。

Indie 的项目多种多样,最近专注于游戏开发。当我问他是怎么进入编程行业时,他说喜欢建东西,所以游戏开发是一种非常好的习惯。他的第一款游戏叫做:The Dungeon Looter, 是一款使用LigGBK的Java 2d游戏。

IndieDeveloper_1

后来他开始开发 Mr Moustache,这款游戏灵感来自于某个早上。当然游戏编程不容易,但是当他遇到一个非常难的bug时,他会经常邀请 Livecoding.tv 的观众来帮他解决。

IndieDeveloper_2和大部分程序员一样,尽管有许多不同的项目但在工作中他也努力成为一名完美主义者。到目前为止已经给 Mr Moustache 增加了四关,为 The Dungeon Looter 设计一个库存系统。除了写代码,他也是一名艺术家。游戏中的插画都是他自己完成的。

IndieDeveloper_3

你可以在 Livecoding.tv 上看到Tomas的游戏,我们也欢迎你查看他的进度:https://www.livecoding.tv/indiedeveloper/.

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About author

I, Dr. Michael J. Garbade is the co-founder of the Education Ecosystem (aka LiveEdu), ex-Amazon, GE, Rebate Networks, Y-combinator. Python, Django, and DevOps Engineer. Serial Entrepreneur. Experienced in raising venture funding. I speak English and German as mother tongues. I have a Masters in Business Administration and Physics, and a Ph.D. in Venture Capital Financing. Currently, I am the Project Lead on the community project -Nationalcoronalvirus Hotline I write subject matter expert technical and business articles in leading blogs like Opensource.com, Dzone.com, Cybrary, Businessinsider, Entrepreneur.com, TechinAsia, Coindesk, and Cointelegraph. I am a frequent speaker and panelist at tech and blockchain conferences around the globe. I serve as a start-up mentor at Axel Springer Accelerator, NY Edtech Accelerator, Seedstars, and Learnlaunch Accelerator. I love hackathons and often serve as a technical judge on hackathon panels.